In this workshop, you will create a serverless analytics pipeline similar to the new Game Analytics Pipeline Solution and integrate it into a Peculiar Wizards Unity game. The focus of this workshop is to build an entirely serverless solution for both real-time and batch analytics so you can analyze game data as it comes in as well as over a period of time. This workshop is intended to give you hands-on experience with the AWS services used in the Game Analytics Pipeline so that you can familiarize yourself with how they work.